CD-ROM
Implementasi Game Edukasi Pengenalan Nama-Nama Hewan untuk ABK River Kudus (CD + Cetak)
Educational games are games that have been designed to teach players about certain topics, expand concepts, strengthen development, or help them learn skills. Material about the names of the planets is included in the material chapter of the solar system. However, when students are still in elementary school (SD), students are often bored with learning using book media and most forget the
material taught at school. Learning about the names of the planets is also difficult because of the large amount of material being studied. In designing the system of this game using a multimedia development model according to Luther. This multimedia development consists of six stages, namely
the concept, design, material colleecting, assembly, testing, and distribution stages. Development of educational games, the author has done it based on 6 stages of development according to (Sutopo A. H., 2003), namely Concept, Design, Material Collecting, Assembly, Testing, Distribution. The design results are presented in the form of an interactive CD to support learning to recognize planet names for elementary school children.
Keywords: Construct 2, Educational Game, Animal names.
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